I've been trying to make more time to read professional blogs in order to stay current and abreast of trends in all things library. I've also been trying to learn from good examples, examining what cutting edge libraries are doing. One element that I've encountered quite often is some element of gaming. Sometimes a library might have a Wii console. Other times, students will come to the library at breaks with their laptops to play games. I'm still trying to get my head around gaming and education, and where the benefits really lie. 

I found this graphical display about gaming and education, and thought I'd post it here. I love the graphical presentation of it. As I read the information, I still have so many questions. However, this is such a great overview of the topic!!